5.Magog-Sometimes the fireball attack is really good however sometimes it forces you to attack something else then you normally would. 6.Obsidian Gargoyle-Fast flying Unliving unit 7.Battle Dwarf- Tanky and impressive magic resistance but slow 8.Zombie-A slower weaker version of Battle Dwarf Level 3 1. Grand Elves: Shoots twice - auto win 2. I picked up Heroes 3 again like 2 years ago when one of Lexiav's videos popped up in my YouTube page. I quickly found out how easy HotA had made playing multiplayer and how fresh the game felt with all the QoL (quality of life) improvements & how the 'player meta' had totally changed the way I viewed the game (1-stacks are so good). King's Bounty is a turn-based fantasy computer and video game designed by Jon Van Caneghem of New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. King's Bounty is notably considered the forerunner of the Heroes of Might and Magic series of Overworld is very similar, and better in many ways. And despite being a brand new game, it has quite a ton of variety in content for the overworld. Quite a lot more structures/loot variety than default heroes 3 without mods. Combat though is a completely different game. It's just an autobattler, with spells.. Creature types vary from faction to faction, but follow a fairly general path (level 1 creatures are weak, level 2 slightly better, all the way up to level 5 'elite' creatures). Castle types are also built up in a similar manner but with certain unique twists. For instance, certain factions might have more warrior based heros vs magic based. I know this is old but I've been playing HoMM since 2. I loved 2, 3, 5, and I really enjoy 6. Between 5 and 6 I'd have to say I think 6 is better - I like the abilities and having better stuff for Might heroes. ErroneousBosch. I literally just posted a Steam review today. Uinstalled after 4 hour of playing and wish I had saved my $10. get heroes 5,its much more stable. give heroes 6 a few years for the community to fix and balance the game as they did with 4/5. but if you seriously havent played HoMM3 i suggest getting that one from GoG and applying the HiRez mod,experience the incredible joy of playing HoMM3 for the very first time like most of us did 10+ years ago,like a virgin~~ Destructive Magic - this skill does the best for dungeon, especially combined with Empowered Spells; Luck - well, not the best choice, but can be useful for elves and inferno. IMHO, Heroes 5 has more balanced skills than Heroes 3 and your choice isn't limited to Earth, Wind, Intelligence and Wisdom. For other uses of the term, see logistics. Logistics is a skill in Heroes of Might and Magic V. Logistics gives the hero increased movement on the adventure map. Basic Logistics increases hero's movement speed over land by 10%. Advanced Logistics increases hero's movement speed over land by 20%. Expert Logistics increases hero's movement speed over land by 30%. The hero classes can learn ToTE is my favorite game but the RMG sucks ass in heroes 5, thus replayability is very bad compared to heroes 3. Heroes 3 is only alive because the RMG is so good and the templates that have been created for it are balanced. jfF079.